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Q-Ship

design by Snapping Turtle


With its lack of armament, sensors, armor and speed, perhaps the easiest and most attractive target for a Vampire in Regency space is the Tech-15 400 ton subsidized merchant [see RSB p.87 for original specs]. It is therefore entirely appropriate that a number of these vessels be converted to Q-ships.

In order to lull Vampires into a false sense of security it is important that a Q-ship match as closely as possible the specs of a hapless Fat Trader especially as far as power plant emissions are concerned. The current dearth of shipyard capacity also dictates the least amount of renovation possible. To these ends, the design team proposes installation of interior bulkheads on selected Fat Traders to create two 25-ton autoloaded three-tube missile bays (one pointed forward and the other pointed aft) on the cargo deck. Additional proposed weaponry includes a remote-fired 210 Mj gravitic-focussed x-ray laser turret and a manned sandcaster turret. In support will be installed a redundant self-contained commo suite with a workstation and a canary, an additional dual-capable MFD with work station, two normal workstations, and decoy dispensers.

The increase in crew size dictated by the modifications can be accommodated by a corresponding decrease in passenger capability. The increase in power demands dictated by combat can be accomplished by powering down lifters, fuel purification, and redundant electronic systems.

Operational doctrine anticipates that the Vampire will approach the Q-ship not vice versa. The Q-ship therefore goes about its business exactly as would an ordinary merchant except that all communications occur through the self-contained commo suite with the adjunct canary . When the canary peeps upon the probing approach of a Vampire, RQS auxiliary personnel go operational; at the optimum range the vessel�s bow clamshell doors and rear cargo ramp open to release a deadly swarm of missiles while heavy laser fire simultaneously douses the intruder.

The design team believes that the consequent achievement of surprise will outweigh the inherent limitations of this ship class thereby enabling a massive increase in potential defensive platforms available to the Regency. While the decrease in cargo and passenger capacity for vessels thus outfitted will be significant, a slight boost in subsidy payments will be sufficient to compensate shipping companies especially in view of the fact that the present crisis (1140) calls for drastic measures.



Q-Ship

General Data

Displacement: 400 tons Hull Armor: 10
Length: 31.45 meters Volume: 5600 m3
Price: 110.63 MCr Target Size: S
Configuration: AF Cylinder Tech Level: 15
Mass (Loaded/Unloaded): 3,020.7 / 1,670.4


Engineering Data

Power Plant: 301.2 MW Fusion Power Plant, 1 year duration (30.1 m3 fuel)
Jump Performance: 1
Jump Fuel: 560 m3
G-Rating: 1G HEPlaR (200 MW/G), High-Efficiency CG Lifter (40 MW)
G-Turns: 60 (82.4 using jump fuel), 25.0 m3 fuel each
Maint: 120

Electronics

Computer: TL-15 Standard computer (0.55 MW), 2xTL-15 Standard computer (0.55 MW)
Commo: 2xMaser (1000 AU; 0.6 MW), 2xRadio (10 hex; 10 MW)
Avionics: Imaging EMS, inertial/gravitational positioning, 190 km/h NOE
Sensors: AEMS (2 hex; 7 MW), PEMS (3 hex; 0.06 MW)
ECM/ECCM: None
Controls: No bridge, 8 normal workstations, fire control center (2 workstations), Standard Automation

Armament

Offensive TL-15 210-MJ Laser Turret (Loc:0-Arcs:0;58.3 MW;No crew) 2xTL-15 Custom Missile Bay (Loc:0-Arcs:0;0.15 MW;1 crew)
Defensive: TL-15 Sandcaster (Loc:0-Arcs:0; 1MW; 1 crew
Master Fire Directors: 2xTL-15 (6 Diff Mods; 10 hex; Msl 10 hex; 1.86 MW; 1 crew)

Name Short Medium Long Extreme
210-MJ Laser Turret 10:1/12-36 20:1/12-36 40:1/12-36 80:1/12-36

Accommodations

Life Support: Extended (1.12 MW)
Grav Compensation: 6Gs (27.96 MW)
Crew: 15 (2xManeuver, 1xElectronics, 2xEngineer, 5xGunnery, 2xFlight, 1xSteward, 2xCommand)
Crew Accommodations: 4xLarge Stateroom (1 kW), Small Stateroom (0.5 kW)
Passenger Accomadation: 13xSmall Stateroom (0.5 kW), 13xLow Berth (1 kW)
Other Facilities: None
Cargo: 1204 m3 6 Large Cargo Hatches
Small Craft and Launch Facilities: 10-ton AF grapple
Air Locks: 4

Notes

Total Fuel Tankage: 2,090.1 m3 (149.3 tons).
Fuel scoops (6% of ship surface), fills tanks in 1.56 hours.
Fuel purification machinery (2.8MW), 22.39 hours to refine 2,090.1 m3.
Crew requirements are calculated by using 'Original FFS' crew model.
64.5 MW power shortfall.


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