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Zozgimayrehrih Battleship

design by Yves Simon


The Zozgimayrehrih-Class Battleship is an heavily armored Battleship capable of J-4 and 3G of acceleration. Its offensive armement is composed of a large 720 Gj PAW, 150 180-Mj Laser Turrets and 300 240-Mj Laser Barbettes. Along with its two 100dT Missiles bays, this allows the BH-16 to deliver a deadly barrage capable of damaging even the largest existing Dreadnough (although dreadnough larger than 700 000 dT would suffer only limited damage). On smaller (Cruiser) ship, this would allow to cripple such a ship in one volley. The defensive armement is quite impressive also: 100 Sandcatser turrets and 100 small Point Defense laser arrays (5 lasers per array), capable of dealing with missiles and small crafts. Passive defense is composed of a Meson shield of almost 4000 MW (2000 AV) and 90 centimeters of Bonded Superdense armor plating. Several Jammers & Decoys are installed.

The battleship also transport 12 assault shuttles for boarding actions, 8 space shuttles and 2 squadrons of heavy fighters (40 total).

Crew accomodations are good for such a ship, all crew members are accomodated 2 per small state rooms & officers 1 per SSR. There is also space for up to 1000 more marines troops if necessary (500 SSR) and recreationnal areas are quite large and well furnished (There is even a sauna and a swimming pool). A large complement of frozen watch allows the ship to cope with abttle damage (loss of crewmembers) without any decreases in efficiency, the 5 000 low berths and the crew are attended by a large infirmary.

All communication systems are duplicated for back-up purpose, the ship having 5 Fiber-optic computers. A large lab depatment is present to help study in Virus encuntered.

The ship is capable of Jump 4, as more than 9 hours of maneuvers at full power (add 1.5 hour per parsec worth of jump fuel), and has contra-gav lifters. It is capable of atmospheric reentry (although this put great stress on the structure) and can refuel on a gas giant withou difficulties. it takes a little more than 3 hours to refuel and almost 40 to process the fuel.

The ship is capable of leading a large fleet as it holds a 70 places Flag Bridge. All of come with a price, the ship is quite heavy and can only manage 3G of accelleration.

The first ship of this class was commisionned some time before the Maghiz, based on Solomani designs, these ships looks quite aggressive. At the time of the Maghiz, only a few of them did survive the setback (they were mothballed in the Oort Cloud at that time). Three of them where reused after the Set-Back, all the other serving as spare parts for those 3 lucky. In 1216, the Darrian Confederation sent a small fleet in the Wild to try to find and recontact any pockets of civilization. They did found more than they expected: a whole civilization of Virus-Infected ships. Running back to warn the Rengency, only one of them did managed to come back: the Notan Taledh (named after one of the most famous and almost mythical phiosopher around -22 000).

Badly damaged in the wilds, the Notan Taledh was not repairable (too much structural damage). It was then decided to rebuild it using the hull of one of it sister ship still in the Oort Cloud (the Yikan Yikan). Using the hull of the second and most intact parts from the first, after ordering some missing parts to other shipyards, the Notan Taledh was resurrected and assigned to the 1st Assault Squadron as its new flagship.



Zozgimayrehrih Battleship

General Data

Displacement: 400,000 tons Hull Armor: 2,548
Length: 550 meters Volume: 5,600,000 m3
Price: 158,946 GCr Target Size: VL
Configuration: AF Wedge Tech Level: 16
Mass (Loaded/Unloaded): 5,959,135.19 / 5,663,557.83


Engineering Data

Power Plant: 1,026,400 MW Fusion Power Plant, 1,0 year(s) duration ( 102,640.0m3 fuel)
Jump Performance: 4 (350 000 m3 fuel per Pc)
Jump Fuel: 1,400,000 m3
G-Rating: 3G HEPlaR (299 192,3 MW/G) , High-Efficiency CG (40 000 MW)
G-Turns: 56 ( +9.4 per Pc Jump Fuel) 37,399 m3 fuel each
Maint: 57,502

Electronics

Computer: 5xTL-16 Fibre-optic (1,2 MW)
Commo: 4xTL-16 1000 AU Laser Commo (0.30 MW, 2 Backups), 8xTL-16 1000 AU Maser Commo (0,60 MW ,4 Backups), 4xTL-16 10 hex Meson Commo (3,00 MW, 2 Backups), 3xTL-16 1000 AU Radio Commo (20,00 MW, 2 Backups)
Avionics: Imaging EMS, inertial/gravitational positioning, Inertial positioning
Sensors: 2xTL-16 16 hex AEMS (13,0 MW ,4 Backups) , 1xTL-16 8 hex PEMS (0,25 MW ,1 Backups), 1xTL-16 6 hex PEMS (0,15 MW ,1 Backups) , 2x400 m Folding PEMS Antenna, 2x90 m Fixed PEMS Antenna , 10xTL-16 10 hex Ladar (0,20 MW; 0 Backups)
ECM/ECCM: 2xTL-16 16 hex EMS Jammer (13,0 MW), 2xTL-16 Area Jammer (Area: 45 000 km; 0,0 MW) 1000 Ladar decoys (prismatic aerosol)1000 Radar/AEMS decoys (chaff)1000 HRT/PEMS decoys (flares)
Controls: Bridge with 1380 bridge workstations, 5200 normal workstations, fire control center (150 workstations), Flag Bridge with 70 bridge workstations

Armament

Offensive 1xTL-16 720 Gj 300m Spinal PAW (ROF 50 ;Dif Mod: -1 ;Crew 5 ;100 000,0MW ea)
150xTL-16 180-Mj High ROF Laser Turret ( ROF:100; Dif Mod: -2; Crew: 1; 50,0 MW)
300xTL-16 240-Mj Laser Barbette ( ROF:100; Dif Mod: -2; Crew: 1; 3,7 MW)
100xTL-16 5x15Mj Point Defence Laser Mini-Turret (ROF 400 ;Dif Mod: -4 ;Crew ;83,4MW ea)
2xTL-15 100 dT Missile Bay ( Crew: 2; Ammo: 98; 16,86 MW)
Defensive: 100xTL-15 Sandcaster Turret (Cannisters: 50; Beam reduction: 2D10x5; Crew: 1; 1.0 MW)
1xTL-16 Meson Screen (2000 AV; Crew: 88; 3 950,6 MW)
Master Fire Directors: ( -6 Diff Mods; 10 hex; Msl 10 hex; Crew: 1; 1,36 MW)

Name Short Medium Long Extreme
720 Gj 300m Spinal PAW 10:4243 20:4243 40:4243 80:4243
180-Mj High ROF Laser Turret 10:1/11-34 20:1/11-34 40:1/11-34 80:1/11-34
240-Mj Laser Barbette 10:1/12-39 20:1/12-39 40:1/12-39 80:1/12-39
15Mj Point Defence Laser Mini-Turret 10:1/3-10 20:1/3-10 40:1/3-10 80:1/3-10

Accommodations

Life Support: Extended Life Support (1 066,02 MW)
Grav Compensation: 7 G. (2 800,0 MW)
Crew: 14054 (2xManeuver, 3xElectronics, 5132xEngineer, 797xGunnery, 341xMaintenance, 720xShip's Troops, 336xFlight, 176xSteward, 326xMedic, 1221xCommand, 5000xFrozen Watch)
Crew Accommodations: 5000xSmall Staterooms (0,0005 MW), 800xLarge Staterooms (0,001 MW), 5000xLow Berths (0,001 MW)
Passenger Accomadation: 500xSmall Staterooms (0,0005 MW)
Other Facilities: 200xSick Bays (0,8 MW), 10xLabs (0,8 MW), 20xMechanical Shops (1,0 MW), 100xElectronic Shops (0,6 MW), 100xElectronic Shops (0,6 MW)
Cargo: 70 000 m3 200 Large Cargo Hatches 200 missiles in magazine, 70000 m3 fuel distribution tank
Small Craft and Launch Facilities: minimal hangar for 12x200 dT Assault Shuttles, minimal hangar for 40x70 dT Fighters, minimal hangar for 8x95 dT Military Shuttles
Air Locks: 4000

Notes

Total Fuel Tankage: 3 666 986,3 m3 (261927,6 dTons).
Fuel Scoop (Capacity: 1 120 000 m3 per hour, fills tanks in 3,3 hours )
Fuel Processing Plant (600 000m3 per 6 hours; 36,7 hours for entire load; 3 000,0 MW)
Crew requirements are calculated by using 'Original FFS' crew model.
40 000 MW power shortfall. (cannot fire when CG is on)
The 800 LSR represent the reacreationnal areas.

Damage Tables

 Area       Surface Hit                                     Internal Explosion                                   Weapon Damage
 1            Ant 1-2/ AL 20                               Weapon 1/ Hold 2-20                           Spinal 1-14/ LB 15-18/ PDS 19/ SC 20
 2-3        AL 20                                             Weapon 1/ Elec 2-6/ Hold 7-20             Spinal 1-14/ LT 15/ LB 16-18/ PDS 19/ SC
20
 4-5        AL 20                                             Weapon 1/ Hold 2-20                            Spinal 1-14/ LT 15/ LB 16-18/ PDS 19/ SC
20
 6-7        AL 20                                             Weapon 1/ Eng 2-4/ Quarters 5-20        Spinal 1-14/ LT 15/ LB 16-18/ PDS 19/ SC
20
 8-9        CG 1-6/ AL 20                               Weapon 1/ Hold 2-20                            Spinal 1-14/ LT 15/ LB 16-18/ PDS 19/ SC
20
 10        AL 20                                              Weapon 1/ Quarters 2-16/ Hold 17-20   Spinal 1-14/ LT 15/ LB 16-18/ PDS 19/ SC
20
 11        Hold 1-3/ CG 4-19/ AL 20              Weapon 1/ Eng 2-10/ Hold 11-20           Spinal 1-20
 12-13   AL 20                                              Weapon 1-2/ Hold 3-20                         Spinal 1-12/ LT 13/ LB 14-16/ Mbay 17-19/
SC 20
 14-15   Hold 1-1/ CG 2-7/ AL 20                 Weapon 1/ Hold 2-20                            Spinal 1-19/ LT 20
 16-17   AL 20                                               Weapon 1/ Eng 2-10/ Hold 11-20          Spinal 1-14/ LT 15/ LB 16-18/ PDS 19/ SC
20
 18-19   AL 20                                               Weapon 1/ Eng 2-10/ Hold 11-20          Spinal 1-15/ LT 16/ LB 17-18/ PDS 19/ SC
20
 20        Hangar 1-2/ AL 20                            Weapon 1/ Hangars 2-13/ Hold 14-20    Spinal 1-20

 Elec                         Hits             Quarters                               Hits                     Surface                                    Hits
 AEMS                    1 h x6            AG                                    560 H                  AEMS Ant                               1 h x6
 Area Jam                3 h x2            ELS                                    13653 H               AL                                          1 h x4000
 EMS Jam                1 h x2            LBth                                    1h x5000            PEMS Ant                                1 H x2
 HRT/ PEMS Dispenser  4 h x1     LS                                      27305 H              PEMS Ant                                1 h x2
 Ladar Dispenser       4 h x1            LSR                                    1H x800
Ladar                        1 h x10         Sick Bay                              2 H x200
Main Laser Commo    1 h x4          SSR                                    2h x5500
 Main Maser Commo  1 h x8                                                                                Engineering                                 Hits
 Main Meson Commo  1 H x4        Hold                                    Hits                    CG                                             800 H
 Main Radio Commo    1 h x3        Cargo                                   3532 H              FPP                                            1800 H
 PEMS                        1 h x2         E-Shops                              1 H x100            JD                                              5600 H
 PEMS                        1 h x2         hangars                                1669 H                MD                                            898 H
 Radar/ AEMS Dispenser  4 h x1    Labs                                    2 H x10              PP                                              1467 H
                                                                                                                            M-Shops                                    2 H x20

 Weapons                                Hits            Weapons                            Hits             Weapons                            Hits
 Spinal                                    2 178H x1    LB                                    1H x300       LT                                     1H x150
 Mbay                                    7H x2           Meson Screen                   593 H x1      PDS                                   1H x100
 SC                                        1H x100



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