BARD PAPER: SARA5087
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Ngihrurek Light Missile Cruiser
design by Yves Simon
The Ngihrurek is a relatively new design. In 1182 the Confederation navy needed a small and versatile ship that could be
used to fill several different rols, from planetary bombardement to fleet escort (protecting battleships against small threats
so it can concentrate on the big boys) and even long range patrol or missile barrage.
It is a ship of average speed (only 4G of accelleration) but sporting a good protection (25 cm of BSD, 20 sandcasters, 20
Nuclear Dampers, 20 PDS Laser arrays and a 1000AV Meson screen). The main characteristic of this ship is the use of
modulable bays (2 of 50dTons & 2 of 100dTons of size). This modularity allows the ship to easily shift from one role to
another and to replace the secondary weapons in case of battle damage. Fixed weaponery is also quite impressive (a
25Gj Spinal PAW and 50 laser turrets). The powerplant can provide enough power to use the most energy hungry 'battle
pods' with shortage (but Contra-Grav should not be used) and with non-energy based Battle Pods, the ship can
overpower it's laser turrets to achieve a higher ROF
The available Battle Pods are:
50dTons 5x720 Mj Laser
50dTons Missile pod (containing 48 missiles)
50dTons Hangar (with a single laser turret and a 20dTons light fighter)
100dTons 5.6Gj PAW
100dTons 4 Gj Meson gun (range is quite short so the main use is for planetary bombardement)
100dTons Missile pod (containing up to 98 standard missiles)
100dTons Hangar (with a single 380 Mj laser barbette, two 20dTons light fighters and a small 3 man flight deck)
A few other pods are being developped:
50dTons PAW
50dTons EW pod
50dTons Marines assault Pod (containing equipment to service and launch drop capsules)
100dTons EW pod
100dTons Marines assault Pod (containing equipment to service and launch drop capsules)
Cargo pods of both size are also available along with pods designed to transport troops or passengers.
This is a variant of the CL-15 Ngihrurek-Class Light Cruiser wich replace the two 100 dTons PAW Bays by Missiles
Bays. Other changes are a slight decrease in Cargo space in favore of more spare missiles (bays have one full reload).
This ship is more dependent on logistics than the PAW or Meson based ones, and have hard time damaging heavy
dreadnough with missiles fire, but as an anti-missiles/ fighter purpose or to shred a large number of small craft it is perfect.
It still retains both the laser bays and the Spinal PAW, packing enough punch tp hold its own against cruised-sized ships.
Ngihrurek Light Missile Cruiser
General Data
| Displacement: 25,000 / 25,190 tons |
Hull Armor: 700 |
| Length: 220 meters |
Volume: 350,000/ 352,660 m3 |
| Price: 14.71 GCr |
Target Size: L |
| Configuration: SL Wedge |
Tech Level: 15 |
| Mass (Loaded/Unloaded): 297,358.37 / 282,212.23 |
Engineering Data
- Power Plant: 72,250 MW Fusion Power Plant, 1,0 year(s) duration ( 7,225.0m3 fuel)
- Jump Performance: 4 ( m3 fuel, 21,887 m3 fuel per Pc)
- Jump Fuel: 87,548 m3
- G-Rating: 4G HEPlaR (14 965,2 MW/G) , High-Efficiency CG (2 500 MW)
- G-Turns: 53 ( +11,7 per Pc Jump Fuel) , 1,870.7m3 fuel each
- Maint: 6,404
Electronics
- Computer: 3xTL-15 Fibre-optic (1,1 MW)
- Commo: 8xTL-15 1000 AU Laser Commo (0,30 MW ,4 Backups), 18xTL-15 1000 AU Maser Commo (0,60
MW ,10 Backups)
, 3xTL-15 10 hex Meson Commo (3,00 MW ,1 Backups) , 4xTL-15 10 hex Radio Commo (10,00 MW ,2
Backups)
- Avionics: Imaging EMS, inertial/gravitational positioning, Inertial positioning
- Sensors: 2xTL-15 16 hex AEMS (25,0 MW ,4 Backups)
1xTL-15 8 hex PEMS (0,30 MW ,2 Backups), 1xTL-15 5 hex PEMS (0,15 MW ,2 Backups)
3x400 m Folding PEMS Antenna, 3x40 m Fixed PEMS Antenna
10xTL-15 10 hex Ladar (0,60 MW; 0 Backups)
- ECM/ECCM: 4xTL-15 16 hex EMS Jammer (25,0 MW), 2xTL-15 Area Jammer (Area: 45 000 km; 0,0 MW)
, TL-15 EMM (350,0 MW)
1000 Ladar decoys (prismatic aerosol)1000 Radar/AEMS decoys (chaff)1000 HRT/PEMS decoys (flares)
- Controls: Bridge with 150 bridge workstations, 481 normal workstations, fire control center (25 workstations)
Armament
- Offensive 1xTL-15 25Gj 200m Spinal PAW (ROF 50 ;Dif Mod: -1 ;Crew 6 ;3 472,2MW ea)
2xTL-15 5x720 Mj 50dt Laser Bay (ROF 100 ;Dif Mod: -2 ;Crew 1 ;1 000,0MW ea)
20xTL-15 5x15Mj Point Defence Laser Mini-Turret (ROF 400 ;Dif Mod: -4 ;Crew ;83,4MW ea)
50xTL-15 150-Mj Laser Turret ( ROF:10; Dif Mod: 0; Crew: 1; 4,2 MW)
2xTL-15 100 dT Missile Bay ( Crew: 2; Ammo: 98; 16,86 MW), The ship can control up to 150 missiles at a given time.
25xTL-8 Missile Barbette ( Crew: 1; Ammo: 5; 0,15 MW)
- Defensive: 20xTL-15 Sandcaster Turret (Cannisters: 50; Beam reduction: 2D10x5; Crew: 1; 1.0 MW)
20xTL-15 Damper Turret (Crew: 1; 3 MW)
1xTL-15 Meson Screen (1000 AV; Crew: 18; 625,0 MW)
- Master Fire Directors: 25x TL- 15 Master Fire Directors ( -6 Diff Mods; 10 hex; Msl 10 hex; Crew: 1; 1,86
MW)
| Name | Short | Medium | Long | Extreme |
| 25Gj 200m Spinal PAW | 10:791 | 20:791 | 40:791 | 80:791
|
| 720 Mj 50dt Laser Bay | 10:1/21-67 | 20:1/21-67 | 40:1/21-67 | 80:1/21-67
|
| 15Mj Point Defence Laser Mini-Turret | 10:1/3-10 | 20:1/3-10 | 40:1/3-10 | 80:1/3-10
|
| 150-Mj Laser Turret | 10:1/10-31 | 20:1/10-31 | 40:1/10-31 | 80:1/10-31
|
Accommodations
- Life Support: Extended Life Support (68.18 MW)
- Grav Compensation: 6Gs (175 MW)
- Crew: 1289 (2xManeuver, 6xElectronics, 481xEngineer, 170xGunnery, 39xMaintenance, 120xShip's Troops,
38xFlight, 21xSteward, 20xMedic, 142xCommand, 250xFrozen Watch)
- Crew Accommodations: 600xSmall Staterooms (0,0005 MW), 50xLarge Staterooms (0,001 MW), 250xLow
Berths (0,001 MW)
- Passenger Accomadation: None
- Other Facilities: 10xSick Bays (0,8 MW), 4xMechanical Shops (1,0 MW), 4xElectronic Shops (0,6 MW),
4xElectronic Shops (0,6 MW)
- Cargo: 1400 m3 6 Large Cargo Hatches. 325 missiles in magazine, 1400 m3 fuel distribution tank
- Small Craft and Launch Facilities: minimal hangar for 2x200 dT Assault Shuttles, SL grapple for 2x95 dT Military
Shuttles
- Air Locks: 250
Notes
Total Fuel Tankage: 195 317,0 m3 (13951,2 dTons).
Fuel Scoop (Capacity: 70 000 m3 per hour, fills tanks in 2,8 hours )
Fuel Processing Plant (50 000m3 per 6 hours; 23,4 hours for entire load; 250,0 MW)
581,1 MW power surplus (with CG on, thus most laser weapons can be overloaded if CG is down: Laser
turretes to ROF 100 and 50dT bays to ROF 200; or only turrets to ROF 300)
The 50 LSR represent recreationnal Areas
Damage Tables
Area Surface Hit Internal Explosion Weapon
Damage
1 Ant 1-20/ AL 20 Weapons 1-2/ Elec 3-20 Spinal 1-9/ MB
10-20
2-3 Ant 1-14/ AL 20 Weapons 1-2/ Elec 3-8/ Hold 9-20 Spinal 1-9/
PDS 10/ LT 11-14/ SC 15-17/ DT 18-20
4-5 AL 20 Weapons 1-2/ Hold 3-20 Spinal 1-12/
PDS 13/ LT 14-20
6-7 AL 20 Weapons 1-2/ Quarters 3-20 Spinal 1-7/
50dt Lbay 8-20
8-9 CG 1-5/ AL 20 Weapons 1/ Eng 2-7/ Quarters 8-11/ Hold 12-20 Spinal 1-20
10 Hangar 1-23/ AL 20 Weapons 1-3/ Hangars 4-17/ Hold 18-20 Spinal 1-4/ LT
5-10/ MB 10-14/ SC 15-17/ DT 18-20
11 CG 1-20/ AL 20 Weapons 1-2/ Eng 3-11/ Hold 12-20 Spinal 1-6/
MB 10-20
12-13 AL 20 Weapons 1-2/ Hold 3-20 Spinal 1-13/
MB 14-20
14-15 Hold 1-1/ EMM 2-3/ CG 4-8/ AL 20 Weapons 1-2/ Hold 3-20 Spinal 1-13/
MB 14-20
16-17 EMM 1-8/ AL 20 Weapons 1-3/ Hold 4-20 Spinal 1-3/
PDS 4/ 100dt PAW Bay 5-18/ SC 19/ DT 20
18-19 EMM 1-8/ AL 20 Weapons 1-2/ Eng 3-13/ Hold 14-20 Spinal 1-9/
PDS 10/ LT 11-14/ SC 15-17/ DT 18-20
20 AL 20 Weapons 1/ Eng 2-19/ Hold 20 Spinal 1-20
Elec Hits Quarters Hits Surface Hits
AEMS 1 h x6 AG 35 H AEMS Ant 1 h x6
Area Jam 4 h x2 ELS 468 H AL 1 h x250
EMS Jam 1 h x4 LBth 1h x250 EMMR 350 h
HRT/ PEMS Dispenser 3 h x1 LS 935 H PEMS Ant 1 h x3
Ladar Dispenser 3 h x1 LSR 1H x50 PEMS Ant 2 H x3
Ladar 1 h x10 Sick Bay 2 H x10
Main Laser Commo 1 h x8 SSR 2h x600
Main Maser Commo 1 h x18 Engineering Hits
Main Meson Commo 2 H x3 Hold Hits CG 50 H
Main Radio Commo 1 h x4 Cargo 149 H FPP 200 H
PEMS 1 h x3 E-Shops 1 H x4 JD 351 H
PEMS 1 h x3 hangars 152 H MD 60 H
Radar/ AEMS Dispenser 3 h x1 M-Shops 2 H x4 PP 241 H
Weapons Hits Weapons Hits Weapons Hits
Spinal 110H x1 100dt Meson Bay 18H x2 50dt Lbay 14H x2
DT 1H x20 LT 1H x50 MB 1H x25
Meson Screen 94 H x1 PDS 1H x20 SC 1H x20
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