BARD PAPER: SARA7006
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Wilds Trader
design by Dave Nelson
The wilds trader is a 800-ton starship common in the spinnward
part of the Diaspora sector. Original designed as an
exploration/trading vessel for unsettled and frontier area the
Wilds Trader came back into Vogue with the collapse of Imperilal
cilization as the Rebellion made more and more system unsafe for
convental traders.
When the Collapse came a far number of Wilds Traders were able to
survive. A number of free trader and guild members use the wild
traders. Two Wilds Traders are known Raiders , the Burnt Land
and the Ivaarsen. Any sighting of these two ship is to be
reported to the RCN or RCES as soon as possible. There is only
on example of a Wild Trader design in the R.C. The TSS
FoxHound (10301), which is presently under going a
extensive refitt on Trybec.
Wilds Trader
General Data
| Displacement: 800 tons |
Hull Armor: 20 |
| Length: 70 meters |
Volume: 11200m3 |
| Price: 536.76 MCr |
Target Size: S |
| Configuration: Wedge AF |
Tech Level: 12 |
| Mass (Loaded/Unloaded): 9529.102/6416.202 |
Engineering Data
- Power Plant: 940MW Fission Plant (52MW/hit); 1 year duration.
- Jump Performance: 3 (2240m)
- G-Rating: 2 (400mw/g) contra-grav lifters (80mw)
- G-Turns: 40g turns (84.8 using jump fuel) (50m each)
- Fuel Tankage: ##m3 Fuel Scoops
- Maint: 420
Electronics
- Computer: 3TL-12 Model st (.4mw each)
- Commo: 2x TL-12 300,000km radio (10hex, 10mw each [only one powered]) 1000Au Masser (**, .6mw)
- Avionics:
- Sensors: Passive Ems fix array 120,000km (4hex, .15mw), Active Ems 180,000km array (6,20wm).
- ECM/ECCM: None
- Controls: Controls: 8 bridge workstations, 11 normal workstations,
Armament
- Offensive:
8x TL-12 102mj lasers turrets, (loc: 2,2,3,3,4,5; arcs: 1,2,3 locs: 17, 18 arcs: 2,3,4,5) 3.3mw each 1 crew each
- Defensive: None
- Master Fire Directors:
1x TL-12 beam MFD, (4diff mods, no missles 4 hex, 1.73mw)
Accommodations
- Life Support: Extended 1.392mw grav compensators (3g, 34.8mw)
- Crew:31: 11x engineering, 1x electronics, 2x maneuver,
9x gunnery, 2x maintenance, 4x command, 1x steward, 1x medical
- Crew Accommodations: 31x small staterooms (.0005mw each, single occupancy)
- Passenger Accommodations: 13x small staterooms ( .0005mw each),
- Other Facilities: Medical Bay (1mw )
- Cargo: 2822m3 with 9 large cargo hatches
- Small Craft and Launch Facilities:
1x minimal hangers with launch port
- Air Locks: 8
Notes
There is a power short fall of 48.902mw. This short fall can be
made up by securing the countra gravity and only using one radio.
Damage Tables
| Area |
Surface Hit |
Internal Explosions |
| 1 |
Ant |
(1-6) electronics (7-20) quarters |
| 2-3 |
1: AL |
(1-2) LT (3-28) quarters (19-20) hold |
| 4-5 |
|
(1-2) LT (3-28) quarters (19-20) hold |
| 6-12 |
1-2 CH |
Hold |
| 15-16 |
|
(1-2) LT (3-20) hold |
| 17-19 |
|
(1-15) ENG (16-20) hold |
| 20 |
|
ENG |
|
| System damages |
|
MFD: 2h; LT: 1H; JD: 12H; MD: 1H; PP 18H; LS: 8H; ELS: 4H; FFP: 8H;
CG: 1H; AG: 1H |
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