| Home | Traveller | BARD | SARA |
design by Peter Gray
The ship is a long sharpened needle in appearance, with some likening it to a swan stretching it neck. The vessel is optimised for use on settled trade routes, and lacks either fuel scoops or fuel processing plants. On a normal run it can carry in excess of 700 tons of cargo (including the shuttle) and 100 to 200 passengers, depending on occupancy demand. The lower cargo hold is a "drive thru" arrangement that allows loading from amidships and aft. A single shuttlecraft is carried for passenger and cargo disembarkation.
Since the Collapse, Al Morai has expanded its base of operations into the remainder of the Regency, often taking over the routes and facilities of competitors bankrupted or destroyed by Virus. Despite this expansion, shortages of new build starships due to higher construction priority on military and RQS ships has prevented the company from building enough new ships to adequately cover these new routes. Many older World class ships had been taken out of mothballs for transport of populations from worlds hit by the Abandonment, and these have been pressed into service as quickly as the Navy repatriate them. Seventy three of these ships are currently in service, with another fourteen older ships working with the Regency Navy.
(Special Thanks to Claude Murdoch for providing the stats from Traveller Campaign. However the stats may vary a bit from the CT design, owing to the fact that I accidentally deleted his reply.)
Al Morai World Freighter/Liner
| Displacement: 3000 tons | Hull Armor: 56 |
| Length: 126 meters | Volume: 42,000 m3 |
| Price: 797.245 MCr | Target Size: M |
| Configuration: Needle USL | Tech Level: 15 |
| Mass (Loaded/Unloaded): 21,700.105 tons/10,107.65 tons (Does not include shuttle) | |
| Name | Short | Medium | Long | Extreme |
|---|---|---|---|---|
| 210 Laser Turret | 10:1/12:36 | 20:1/12:36 | 40:1/12:36 | 80:1/12:36 |
System Damage Tables
JD: 42H AG: 5H PEMS: 2h
MD: 2H SSR: 2h LT: 1H
PP: 6H LSR: 1H SC: 1H
LS: 18H LB: 2h Hngr: 6H
ELS: 9H MFD: 2h
Damage Location Table
Location External Internal
1 Ant 1-2:Elec, 3-16:Qtrs, 17-20:
Hold
2-5 1-3:Ant 1:WPN, 2-9:Qtrs, 10-20:Hold
6-9 1-5:Hngr, 6-20:Hold
10 LP 1-5:Hngr, 6:WPN, 7-20:Hold
11 1:AL,CG 1:WPN, 2-20:Hold
12-15 CH Hold
16-19 1:WPN, 2-4:Eng, 5-20:Hold
20 1:Elec, 2-8:Hold, 9-20:Eng
(On a result of "WPN" roll d6: 1-3:Hold, 4-6:Laser
Turret or Sandcaster, depending upon location)